- The issue that inspired the cartoon is why fish can't live in both the ocean and fresh water environments. It also could have been inspired by the way tourists are blatantly obvious.
- A real place that is being portrayed is the ocean but there are no real people.
- Labeling and irony are used in the cartoon by the usage of showing that the three fish on the left are obviously not from the ocean because they have fresh water tanks on their backs and the fish on the right are saying that they can obviously tell those fish are tourists. It's ironic because the fresh water fish look brighter and fancier so they stick out and even without the fresh water labeled tank it would still be noticeable that they are not from that area.
- The cartoonist's point of view that is portrayed in the cartoon is showing how people from other places go to visit somewhere they think is exciting while the people that live there are bored because it's their home.
- No, it's purely comical.
- The fish could have had a tour guide or some other type of person showing them around.
Tuesday, May 1, 2012
Cartoon Analysis
Monday, April 9, 2012
Elementary WebQuest
1. I think the best WebQuests are Ice Cream and Ancient Egypt. They are the most fun, engaging, and they integrate group work in a successful way.
2. The two worst are Where Is My Hero? and Grow School Greens. They are not very organized and they don't incorporate group work well, it's mostly individual and then compiling it later.
3. To me best means it is engaging and educational for the student and also is able to connect them together. Worst means it is poorly organized, difficult and/or boring.
Wednesday, April 4, 2012
Double Entry Journal #11
1. Quality teaching is the transformation of content
2. New technologies are tricky because they are opaque
3. Even though print and writing are great things, at some point there are aspects that are lost in the transition
2. New technologies are tricky because they are opaque
3. Even though print and writing are great things, at some point there are aspects that are lost in the transition
Monday, April 2, 2012
Thursday, March 29, 2012
Double Entry Journal #10
QUOTE:
"Success is based not only on what you know or how much you know, but on your ability to think and act creatively." (Resnick, 2007-08)
RESPONSE:
I selected this quote because I thought that what it said about success is very true. Too many people think that success is only based on smarts, but to truly be successful there needs to be a broader basis than just that. Being able to act and think creatively is important because creativity is what can make someone unique, and that is very important. A lot of people pride themselves on how much they know, but if they don’t know how to apply that they aren't truly going to be successful. Educators need to show students that success is not based on only knowledge and the resources from the article are good examples of that.
SOURCES:
Massey, L. (Designer). (2008). Wordle. [Print Photo]. Retrieved from http://creativeliberty.wordpress.com/2008/07/14/surf’s-up-creativity-links-for-july-14-2008/
Resnick, M. (2007-08, December/January). Sowing the seeds for a more creative society. Learning & Leading with Technology, 18-23. Retrieved from http://web.media.mit.edu/~mres/papers/Learning-Leading-final.pdf
"Success is based not only on what you know or how much you know, but on your ability to think and act creatively." (Resnick, 2007-08)
RESPONSE:
I selected this quote because I thought that what it said about success is very true. Too many people think that success is only based on smarts, but to truly be successful there needs to be a broader basis than just that. Being able to act and think creatively is important because creativity is what can make someone unique, and that is very important. A lot of people pride themselves on how much they know, but if they don’t know how to apply that they aren't truly going to be successful. Educators need to show students that success is not based on only knowledge and the resources from the article are good examples of that.
I chose this wordle because it is a good representation of success and creativity. I especially liked that "success" and "creative" were the key components of the wordle.
SOURCES:
Massey, L. (Designer). (2008). Wordle. [Print Photo]. Retrieved from http://creativeliberty.wordpress.com/2008/07/14/surf’s-up-creativity-links-for-july-14-2008/
Resnick, M. (2007-08, December/January). Sowing the seeds for a more creative society. Learning & Leading with Technology, 18-23. Retrieved from http://web.media.mit.edu/~mres/papers/Learning-Leading-final.pdf
Wednesday, March 28, 2012
Sunday, March 25, 2012
iPhone App Review
Stack the States Lite (Free) – This is a great game for
students learning about the United States and wanting to find out fun facts
about each state. The goal is to build a stack of states as high as possible
and each time you get a high score you will unlock a new state and you want to
try to fill up the map. Not only does the game help teach interesting
information but it also helps children learn the location of each individual state. The graphics and details in the app are also very well done.
-This would be a fantastic app to use in a future classroom!
It has the capability to have more than one player’s records saved so that they
could save their progress and compete against each other. I would use it in my
future classroom during a history class and I think that it could be extremely
helpful during preparation for a test that would be given about our country. Not
only is it educational but it’s fun too and that is extremely important.
1st Grade Math Splash (Free) -This app is great for teaching place value and numbers and
comparison. Those are the free sections but there are also sections you can buy
to help with other skills. The app is interesting because it integrates a kid
friendly underwater theme with easy to understand math skills. It also gives a
score at the end of the section to let the player know how well they did. One
helpful component is that the child’s parent can sign up to receive weekly
updates on their child’s progress so they can keep track of how their reviews
are going.
-I would use this app in my classroom for review purposes
more than anything. I think that it is a great learning tool; I just wish that
there were more sections that were already unlocked. The different skills that
the app features would be very helpful during reviews in the classroom and I
think that students would enjoy working on it together or by themselves. Not only could it help students reinforce what they've learned but it also could be a helpful visual tool for those who may be struggling with the content. I also
would have the parents sign up for the progress report so not only could I see
what they were doing when they reviewed in class, but also so the parents could
be involved and see what their child’s strengths and weaknesses are.
Friday, March 23, 2012
Tuesday, March 20, 2012
Gardens of Time
The Gardens of Time game reflects five of the ten things that students could learn through video games with interaction, production, the cycle of expertise,within the regime of competence, and exploring. It reflects interaction through being able to play with your friends and have "neighbors" that you can help out, visit, and who can in turn help you out. It reflects production because the way that you are able to gain coins or buy things for your garden is by advancing through the levels by completing the tasks. A major thing that the game shows is the cycle of expertise; the more you play the searching games the easier it is to find the objects from the list and the faster you are able to do it, which in turn gives you the rewards that you want. It also is within the regime of competence because while the goal is easy the task itself is also challenging. Finally, it reflects exploring by being able to go visit your neighbor's gardens, going to different lands to search for the hidden objects, and by getting to travel through time to do the tasks. Gardens of Time is a very good example of how students can learn skills through video games.
Monday, March 19, 2012
Double Entry Journal #9
QUOTE:
"Therefore it can be argued that in video games, failure is good as it helps facilitate alternate solutions to problems." ("10 things schools," 2012)
RESPONSE:
I chose this quote because I was surprised to find that risk taking and failure is something that schools and students can learn from video games. Most of the time one thinks of video games as just a source of entertainment and in some cases educational, but I personally have never thought of the experiences that take place in them as instructional about failure or risk taking. I'm not sure whether I agree with that or not because if I play a game I don't think I gain any sense of risk taking or lessons learned from failures from it. However, I also don't enjoy video games so the lessons learned could also be linked to the motivation and reasons behind playing the game.
I chose this video because I thought that it gave a good explanation of the way that video games could help students learn.
SOURCES:
10 things schools can learn from video games. (2012, January 20). Retrieved from http://www.learningingaming.com/10-things-schools-can-learn-from-video-games/
(2008). Video games and learning. (2008). [Web Video]. Retrieved from http://www.youtube.com/watch?v=rN0qRKjfX3s
"Therefore it can be argued that in video games, failure is good as it helps facilitate alternate solutions to problems." ("10 things schools," 2012)
RESPONSE:
I chose this quote because I was surprised to find that risk taking and failure is something that schools and students can learn from video games. Most of the time one thinks of video games as just a source of entertainment and in some cases educational, but I personally have never thought of the experiences that take place in them as instructional about failure or risk taking. I'm not sure whether I agree with that or not because if I play a game I don't think I gain any sense of risk taking or lessons learned from failures from it. However, I also don't enjoy video games so the lessons learned could also be linked to the motivation and reasons behind playing the game.
I chose this video because I thought that it gave a good explanation of the way that video games could help students learn.
SOURCES:
10 things schools can learn from video games. (2012, January 20). Retrieved from http://www.learningingaming.com/10-things-schools-can-learn-from-video-games/
(2008). Video games and learning. (2008). [Web Video]. Retrieved from http://www.youtube.com/watch?v=rN0qRKjfX3s
Friday, March 9, 2012
Wikipedia Worksheet
Show Choir
- There are no cleanup banners.
- It is written in a clear and organized way.
- It is neutral and is mostly stating facts.
- Not all facts, but the ones involving certain groups or places are referenced.
- It seems complete and is not lacking.
- The first five references are not reliable, but the other four can be considered reliable.
- The article isn't rated.
- There are no issues around the article being discussed; it says that the article is within the scope of WikiProject Dance, so others were talking about expanding and cleaning up information about the history of dance and certain types of dance.
- I would rate the article as reliable. I chose to rate it as reliable because I was in it and I know the facts that it gave were true, the names of the schools that is listed could still be researched to find out whether or not the facts about them were true, and also because the viewpoint for writing the piece was neutral.
Wikipedia
3 Things I Learned:
2 Things I Agreed With:
- Wikipedia is able to do things that other encylopedias can't, like giving information to people everywhere despite things like the digital divide or poverty. I never thought about how Wikipedia would affect those who don't have quite the same resources that we do.
- They only have one employee; volunteers do everything else.
- Running Wikipedia costs only $5,000 a month.
2 Things I Agreed With:
- The real problem with vandalism on Wikipedia is between the party of the thoughtful and the party of the jerks.
- To be able to distribute proper information it needs to have a neutral point of view.
1 Thing I Disagreed With:
- Anonymous users who aren't even logged in can go and edit the site.
About article:
I wasn't surprised because there are some times that I find Wikipedia hard to understand, but the article made it sound like it is hard to understand on every topic. While I think that there are certain subjects where Wikipedia is written in a hard to understand way, I still find it more helpful than most other sites.
Ways to Use Wikipedia:
I always use Wikipedia for background information but I have never used Wikipedia for links, keywords, or references.
Thursday, March 8, 2012
Double Entry Journal #8
a. What is Wikipedia?
Wikipedia is a Web-based encyclopedia that is operated by
the Wikimedia Foundation.
b. How would you answer the question posed in this piece
“How reliable can a source be when anyone can edit it?”?
I would say that it probably wouldn't be very reliable but,
like the article says, other people who are knowledgeable about the subject are
going to come along and not let something wrong be posted. There are many times
that I choose to go to Wikipedia first because even though it doesn't seem like
its possible, the majority of the time their information is accurate.
c. Who do the creators of Wikipedia place their trust in
when it comes to weeding out misinformation?
They put their trust in "wisdom of crowds",
because they believe that because so many people use Wikipedia that errors and
vandalism will quickly be weeded out.
d. Why did founder Larry Sanger leave Wikipedia?
He left because he thought that it should give more
authority to experts.
e. What would abuse or vandalism look like on a Wikipedia
page?
Abuse or vandalism
would be obviously false information or non-professional sounding information.
f. What do the statistics quoted in the third paragraph of this
piece reveal?
The statistics show
that Wikipedia is one of the most popular and go-to sites on the internet.
g. Why do you think Wikipedia is so successful?
I think Wikipedia is so successful because it condenses
information about a topic into one space and a lot of times it breaks it down
to make it easier to understand.
h. Why might Wikipedia’s creators not want to accept
advertising?
They may not want to accept advertising because they would
want to stay free of bias and also by having ads that would give them profit
and it is a nonprofit organization.
i. How does Wikiscanner help increase the reliability of
Wikipedia entries?
It increases the reliability of entries because it can check
the IP address of anonymous editors to see who is editing the information on
the site.
Monday, March 5, 2012
Think Aloud
Controversial Issue Think Aloud
View more presentations from stephanietonkery.
- A WebQuest that would be fitting for elementary school students to have to use the Internet to do research is Food Chain Jr.
Thursday, March 1, 2012
Double Entry Journal #7
Technology can be used in the classroom to support students with learning disabilities of all kinds because there are many different types of software and other tools out there that can assist them in their learning process. Software such as HELP ReadTM and TextAssist are good tools that are helpful to students with learning disabilities, dyslexia in particular, because they help them with the reading and pronunciation processes. Technology is also important because things such as audio devices can help those who have trouble with learning by listening and computers and spellcheck can help students who struggle with writing
WAYS TO HELP STUDENTS WITH LEARNING DISABILITIES is a very helpful resource to use when thinking about how to help students with learning disabilities. I thought it was very informative, especially with the way that it breaks down how to help students in a way that caters to their specific weakness. While it isn't dealing with particular disabilities like dyslexia or ADD, the strategies given can apply to those students as well so that the information can be used to help learners with any problems.
WAYS TO HELP STUDENTS WITH LEARNING DISABILITIES is a very helpful resource to use when thinking about how to help students with learning disabilities. I thought it was very informative, especially with the way that it breaks down how to help students in a way that caters to their specific weakness. While it isn't dealing with particular disabilities like dyslexia or ADD, the strategies given can apply to those students as well so that the information can be used to help learners with any problems.
Tuesday, February 28, 2012
Website Evaluation
Edutopia, a web site published by The George Lucas Educational Foundation, released an article with reasons why art in education is important. The link to the article is http://www.edutopia.org/arts-music-curriculum-child-development. Information about the organization is clearly stated on the site's foundation section.In the foundation section there are also links to in-depth information about the mission of the organization and a message from George Lucas. An address, along with others avenues of contact, is listed.
The information is not biased because the focus of the organization and website is to make education better by helping students, parents, and teachers realize how they can make education as beneficial as possible in today's society, especially with the integration of technology. It does not rely on loaded language, it is just using language that would appeal to teachers. In a way it uses emotion as a means of persuasion because it is trying to appeal to teachers and parents who know that educational society should be better and want to make a change. In certain areas it provides other viewpoints but there are no links to alternative viewpoints. The site's information is extremely well organized and it clearly states the points that it is trying to address .It seems extremely thorough and is easy to understand. The site is copyright.
The information should be current since the site is about the evolving education system; it is up to date. Yes a reference date is listed for the materials and all of the links work. It is a very professional site.
Since it is a .org site it indicates that it is a non-profit organization.
The article describes the correlation between the arts and academic success and how the arts should be revived in schools instead of taken away. It also seems credible because not only is it a non-profit educational source, but one of the founders of the George Lucas Educational Foundation, Steve Arnold, is very involved in other educational ventures. The man for whom the foundation is named, George Lucas, is well known for his accomplishments in the entertainment industry. With these accomplishments he has been a strong supporter of using new technology to promote learning, so the website for his foundation is credible and very informative.
The information is not biased because the focus of the organization and website is to make education better by helping students, parents, and teachers realize how they can make education as beneficial as possible in today's society, especially with the integration of technology. It does not rely on loaded language, it is just using language that would appeal to teachers. In a way it uses emotion as a means of persuasion because it is trying to appeal to teachers and parents who know that educational society should be better and want to make a change. In certain areas it provides other viewpoints but there are no links to alternative viewpoints. The site's information is extremely well organized and it clearly states the points that it is trying to address .It seems extremely thorough and is easy to understand. The site is copyright.
The information should be current since the site is about the evolving education system; it is up to date. Yes a reference date is listed for the materials and all of the links work. It is a very professional site.
Since it is a .org site it indicates that it is a non-profit organization.
The article describes the correlation between the arts and academic success and how the arts should be revived in schools instead of taken away. It also seems credible because not only is it a non-profit educational source, but one of the founders of the George Lucas Educational Foundation, Steve Arnold, is very involved in other educational ventures. The man for whom the foundation is named, George Lucas, is well known for his accomplishments in the entertainment industry. With these accomplishments he has been a strong supporter of using new technology to promote learning, so the website for his foundation is credible and very informative.
Sunday, February 26, 2012
Wednesday, February 22, 2012
Double Entry Journal #6
The relationship between media literacy skills and traditional literacy skills are intertwined yet different in several ways. Media literacy used to focus more on moral issues such as stereotypes and undesirable influences and also on things such as advertising. However, today's digital media is focused more on the technological aspect of things and about using technology correctly and to the fullest extent. They also have a relationship when it comes down to how things are read. While it may seem like there isn't a difference between reading something in a book and reading it online, for some people there is. Nevertheless, the same skills used in offline reading are the same skills used in online reading as well. There also is now the problem with having to judge whether or not the work is true, where as when it is in a textbook there is not much doubt that it's a reliable source.
QUOTE:
QUOTE:
"Researchers who directed several hundred college students to three bogus Web sites about fictitious nutritional supplements found that half of the students lacked the skills to identify the trustworthiness of the information, yet most thought they had strong research skills (Ivanitskaya, O'Boyle, & Casey, 2006)."
RESPONSE:
The fact that college students who thought they had strong research skills were able to be fooled by bogus sites really surprised me. Because of the technological age that we have grown up in I assumed students my age would be able to judge whether or not information was false based on the sources given. I think a major reason is we assume information can be taken at face value when we really need to look into it further. This is a good example of the fact that media literacy skills need to become a more important part of the education system everywhere.
I chose this video because I think it is a good representation of media literacy.
The fact that college students who thought they had strong research skills were able to be fooled by bogus sites really surprised me. Because of the technological age that we have grown up in I assumed students my age would be able to judge whether or not information was false based on the sources given. I think a major reason is we assume information can be taken at face value when we really need to look into it further. This is a good example of the fact that media literacy skills need to become a more important part of the education system everywhere.
I chose this video because I think it is a good representation of media literacy.
SOURCES:
David, J. L. (2009). Teaching media literacy. Educational Leadership, 66(6), 84-86. Retrieved from http://www.ascd.org/publications/educational-leadership/mar09/vol66/num06/Teaching-Media-Literacy.aspx
Ivanitskaya, L., O'Boyle, I., & Casey, A. M. (2006). Health information literacy and competencies of information age students: Results from the Interactive Online Research Readiness Self-Assessment (RRSA). Journal of Medical Internet Research, 8(2), e6.
(2009). Show your media literacy. (2009). [Web Video]. Retrieved from http://www.youtube.com/watch?v=5v6uG4-lNLo&context=C372aee1ADOEgsToPDskJGSg457XcNsuDGrZ9XouF6
Monday, February 20, 2012
Reflection Voki
The only revisions I made to my reflection were I changed the sentence about what the students would be making from "In my future classroom, I plan to have students create digital stories on either a previous vacation or their dream vacation to a specific country they studied prior to assembling the story." to "In my future classroom, I plan to have students create digital stories about a specific location they have visited or would like to visit. Prior to creating the story they will research and learn more about the location and it's history." The sentence was too long and needed split up. I also took out some words that were unnecessary when describing how to make a good digital story.
Reflection Revision
In my reflection I found five uses of the word "that", four of which were unnecessary.
A sentence written in the passive voice is, "For example, the digital story Patrick's Amazing Summer Vacation was created by a student, Patrick, and describes his adventures that took place over the summer." It should be, "For example, the digital story Patrick's Amazing Summer Vacation, is a video created by a student, Patrick, that describes his summer adventures."
A sentence written in the passive voice is, "For example, the digital story Patrick's Amazing Summer Vacation was created by a student, Patrick, and describes his adventures that took place over the summer." It should be, "For example, the digital story Patrick's Amazing Summer Vacation, is a video created by a student, Patrick, that describes his summer adventures."
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